Resource created by M&S Archive.
This resource uses images and documents from the M&S Archive relating to changes in how we shop and retail innovation at M&S.
Learning Objectives
- Knowledge of how M&S has continued to expand and innovate
- Understanding of how products and services are designed with the user in mind
- Skills of researching and gathering evidence using primary sources
Curriculum Links
- KS1 History - Changes within living memory — comparing shopping today to when pupils’ parents/grandparents were young.
- KS2 Design & Technology - Understanding how products and services are designed with the user in mind.
- KS3 History - Industrial and Economic Change — from 19th-century retail innovations to digital commerce. Leisure and consumerism in the 20th century.
Activity & Discussion Ideas
KS1–KS2
Timeline Activity
- Pupils arrange shopping innovations from 1884 to 2021 in chronological order on a visual timeline.
Role Play
- Recreate shopping in different eras (e.g., 1884 Penny Bazaar vs. 2021 Scan & Shop) to experience how it has changed.
Compare & Contrast
- Create a table showing how shopping in 1884, 1947, 1985, and today differs in:
- How goods are chosen
- How they are paid for
- How they are delivered
KS2–KS3
Interview Project
- Pupils interview older family members about their earliest memories of shopping. Compare stories to the text.
Innovation Debate
- “Has shopping really become more convenient?” Discuss.
Cause & Effect Map
- Map out what technological/social changes made each shopping method possible.
KS3–KS4
Business Analysis
- Students analyse M&S’s multi-channel strategy — why diversify? What risks and benefits are there?
Digital Transformation Study
- Explore how technology (e.g., wi-fi, QR codes, mobile payment) changed the in-store experience.
Pandemic Response Case Study
- Discuss how M&S adapted during COVID-19 and what that says about resilience in retail.